AI Insights · Timothy · March 2024
Top 5 Arcade Racing Android Apps in Egypt - Q1 2024
Explore the performance of the top 5 arcade racing apps on Android in Egypt during Q1 2024, including trends in downloads, revenue, and active users.
During the first quarter of 2024, the top 5 arcade racing apps on Android in Egypt showed varied performance in terms of downloads, revenue, and active users. Here is a closer look at each app's performance:
Asphalt Legends Unite by Gameloft SE experienced fluctuations in weekly revenue, peaking at around $375 in the first week of January and ending the quarter with $341. Weekly downloads peaked at 8.1K in the week of January 22 but saw a decline towards the end of the quarter, reaching 1.8K in the final week of March. Active users also showed some variability, starting at 18.8K and fluctuating throughout the quarter, ending at 18.2K.
Pocket Champs: 3D Racing Games from Madbox had a notable revenue peak of $518 in the first week of January, with a significant rise to $337 in the last week of March. Downloads reached a high of 6.5K in the week of February 19. Active users increased from 11.6K at the start of the quarter to 17.8K by mid-February, before stabilizing around 10.3K in the final week.
Need for Speed™ No Limits by ELECTRONIC ARTS showed a steady download rate, with a peak of 52.5K in the week of January 29. Revenue was highest at $363 in the first week of January but saw a decline, ending the quarter with $88. The app maintained a strong active user base, starting at 110K and peaking at 158.6K in late January before settling at 111K by the end of March.
Flash Racer-MINI 4WD from Quiz Game Pub, released in early January, showed a gradual increase in revenue, peaking at $602 in mid-March. However, the app did not show any significant download activity during the quarter.
CarX Street by CarX Technologies, LLC had moderate revenue trends, peaking at $77 in the week of February 19. Downloads saw a peak of 2.1K in mid-March. Active users started at 9.3K and experienced a gradual increase, reaching 10.4K by mid-March, before slightly declining to 10.3K at the end of the quarter.
For more detailed insights on these apps and their performance metrics, visit Sensor Tower.